;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 2 Scriptname PRKF__00E_LockpickingReqPerk_030039BA Extends Perk Hidden ;BEGIN FRAGMENT Fragment_0 Function Fragment_0(ObjectReference akTargetRef, Actor akActor) ;BEGIN CODE if akTargetRef.IsActivationBlocked() akTargetRef.Activate(akActor, false) return endif Key refKey = akTargetRef.GetKey() if refKey && akActor.GetItemCount(refKey) > 0 bool bLocked = akTargetRef.IsLocked() akTargetRef.Activate(akActor, True) if bLocked && akTargetRef.GetBaseObject() as Container ContainerBonusControl.OnOpenContainer(akTargetRef) endif return endif Bool bPlayerCanActivate = False Int iLockLevel = akTargetRef.GetLockLevel() If iLockLevel <= LOCK_LEVEL_APPRENTICE bPlayerCanActivate = True ElseIf iLockLevel <= LOCK_LEVEL_ADEPT bPlayerCanActivate = (akActor.GetActorValue("Lockpicking") >= 25 || akActor.HasPerk(_00E_Class_Trickster_P04_ThiefApprentice)) ElseIf iLockLevel <= LOCK_LEVEL_EXPERT bPlayerCanActivate = (akActor.GetActorValue("Lockpicking") >= 50 || akActor.HasPerk(_00E_Class_Trickster_P06_ExpertLocksmith)) ElseIf iLockLevel <= LOCK_LEVEL_MASTER bPlayerCanActivate = (akActor.GetActorValue("Lockpicking") >= 75 || akActor.HasPerk(_00E_Class_Trickster_P09_MasterThief)) Else bPlayerCanActivate = True EndIf if ! bPlayerCanActivate _00E_Game_UnlockNeedsSkill.Show() return endif akTargetRef.Activate(akActor, True) if akTargetRef.GetBaseObject() as Container ContainerBonusControl.OnOpenContainer(akTargetRef) endif ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment Int Property LOCK_LEVEL_NOVICE = 1 AutoReadOnly Int Property LOCK_LEVEL_APPRENTICE = 25 AutoReadOnly Int Property LOCK_LEVEL_ADEPT = 50 AutoReadOnly Int Property LOCK_LEVEL_EXPERT = 75 AutoReadOnly Int Property LOCK_LEVEL_MASTER = 254 AutoReadOnly Perk Property _00E_Class_Trickster_P04_ThiefApprentice Auto Perk Property _00E_Class_Trickster_P06_ExpertLocksmith Auto Perk Property _00E_Class_Trickster_P09_MasterThief Auto Message Property _00E_Game_UnlockNeedsSkill Auto _00E_ContainerBonusControl Property ContainerBonusControl Auto