Scriptname _00E_IncreaseArcaneFeverFFTarget extends activemagiceffect event OnInit() fMagnitude = PlayerREF.GetActorValue("LastFlattered") endevent Event OnEffectFinish(Actor akTarget, Actor akCaster) If akCaster != PlayerREF return endif fMagnitude -= PlayerREF.GetActorValue("LastFlattered") If PlayerREF.HasPerk(_00E_Class_Thaumaturge_P07_MentalExpert) fMagnitude = fMagnitude * 0.67 EndIf PlayerREF.ModActorValue("LastFlattered", -fMagnitude) _00E_Player_sArcaneFeverIncreased.Show(fMagnitude, - PlayerREF.GetActorValue("LastFlattered")) _00E_FS_IncreaseArcaneFeverM.Play(PlayerREF) EndEvent float fMagnitude Actor Property PlayerREF Auto Sound Property _00E_FS_IncreaseArcaneFeverM Auto Message Property _00E_Player_sArcaneFeverIncreased Auto Perk Property _00E_Class_Thaumaturge_P07_MentalExpert Auto