Scriptname _00E_MQ101_QuickStart extends Quest function Init() MQP01.CompleteAllObjectives() MQP01.CompleteQuest() MQP01.Stop() MQP02.CompleteAllObjectives() MQP02.CompleteQuest() MQP02.Stop() Utility.wait(0.5) If _00E_VideoSkip.GetValueInt() == 0 && EnderalFunctions.VideoSupport() Game.PlayBink("MQP03NearDeathExperience.bik", true) EndIf Actor PlayerREF = Game.GetForm(0x14) as Actor PlayerREF.MoveTo(_00E_ClassMenuOrigin) Debug.SendAnimationEvent(PlayerRef, "IdleForceDefaultState") Utility.Wait(0.5) Game.ShowRaceMenu() Utility.Wait(0.1) Game.DisablePlayerControls(abMovement = false, abFighting = true, abCamSwitch = true, abLooking = false, abSneaking = true, abMenu = true, abActivate = false, abJournalTabs = true, aiDisablePOVType = 0) Game.ForceFirstPerson() (MQP02 as _00E_MQP02_Functions).AddRacialAbilites() MQP03.SetCurrentStageID(15) endfunction Quest Property MQP01 Auto Quest Property MQP02 Auto Quest Property MQP03 Auto GlobalVariable Property _00E_VideoSkip Auto ObjectReference Property _00E_ClassMenuOrigin Auto