Scriptname _00E_FS_NQ02_DoorVisionScript extends ObjectReference Event OnActivate(ObjectReference akActionRef) if (FS_NQ02.GetCurrentStageID() == 220 && akActionRef == PlayerREF) FS_NQ02.SetCurrentStageID(230) self.Disable() Endif EndEvent Actor Property PlayerREF Auto Quest Property FS_NQ02 Auto