Scriptname _00E_MQ08TriggerTempleScene extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef) if MQ08_IntoTheDeep.GetCurrentStageID() >= 75 && akActionRef == Game.GetPlayer() && MQ08_IntoTheDeep.GetCurrentStageID() < 90 MQ08_IntoTheDeep.SetCurrentStageID(90) MQ08_IntoTheDeep_SceneTempleOutside.Start() if Game.GetPlayer().GetDistance(_00E_MC_JesparREF) >= 1000 ; Debug - Standartmäßig auf 1000 _00E_MC_JesparREF.MoveTo(Game.GetPlayer()) EndIf EndIf EndEvent Quest Property MQ08_IntoTheDeep Auto Scene Property MQ08_IntoTheDeep_SceneTempleOutside Auto ObjectReference Property _00E_MC_JesparREF Auto