Scriptname _00E_MQ11aSmithSpawn extends ObjectReference ObjectReference property AnomalySmith auto ObjectReference property AnomalyStone auto Message Property _00E_MQ11a_GemMsg Auto Event OnActivate(ObjectReference akActionRef) If akActionRef == Game.GetPlayer() _00E_MQ11a_GemMsg.Show() AnomalySmith.Enable(true) AnomalyStone.Disable(true) EndIf EndEvent