Scriptname _00E_MQ11c_DogMinigameFailSC extends ObjectReference Event OnTriggerEnter (ObjectReference akActionRef) if MQ11c.GetCurrentStageID() == 120 && akActionRef == PlayerREF && !bDone MQ11c.SetObjectiveCompleted(43) MQ11c.SetObjectiveDisplayed(41, true, false) bDone = true endif EndEvent bool bDone = false Quest Property MQ11c Auto Actor Property PlayerREF Auto