Scriptname _00E_MQ11c_MinigameChaosohrSCN extends ActiveMagicEffect Event OnEffectStart(Actor Target, Actor Caster) _00E_MQ11c_CrittersoundCategoryDontUse.UnMute() AudioCategoryAMB.Mute() AudioCategoryAMB2x.Mute() AudioCategoryMuteSubmerged.Mute() AudioCategoryPausedDuringMenuFade.Mute() EndEvent Event OnEffectFinish(Actor Target, Actor Caster) _00E_MQ11c_CrittersoundCategoryDontUse.Mute() AudioCategoryAMB.UnMute() AudioCategoryAMB2x.UnMute() AudioCategoryMuteSubmerged.UnMute() AudioCategoryPausedDuringMenuFade.UnMute() EndEvent SoundCategory Property _00E_MQ11c_CrittersoundCategoryDontUse Auto SoundCategory Property AudioCategoryAMB Auto SoundCategory Property AudioCategoryAMB2x Auto SoundCategory Property AudioCategoryMuteSubmerged Auto SoundCategory Property AudioCategoryPausedDuringMenuFade Auto