Scriptname _00E_MQ11c_NPCOorbayaLauncherScr extends ObjectReference Event OnInit() self.PlaceAtMe(_00E_NPCOorbayaUnleashHeavenExplosion, 1) if _00E_MQ11c_PlayerIsSafe.GetValueInt() == 1 ;Do Nothing Else if (PlayerREF.GetActorValue("Health") < (PlayerREF.GetActorValue("Health")*0.5)) Debug.Notification("Sucht Schutz hinter einer Mauer!") EndIf _00E_NPCOorbayaUnleashHeavenTouch.Cast(self, PlayerREF) EndIf Game.ShakeCamera(afstrength = 1.0) EndEvent Actor Property PlayerREF Auto Explosion Property _00E_NPCOorbayaUnleashHeavenExplosion Auto Spell Property _00E_NPCOorbayaUnleashHeavenTouch Auto GlobalVariable Property _00E_MQ11c_PlayerIsSafe Auto