Scriptname _00E_MQ11c_RyneusEntryHeadacheSc extends ObjectReference ;===================================================================================== ; EVENTS ;===================================================================================== Event OnTriggerEnter(ObjectReference akActionRef) If akActionRef != PlayerREF Return EndIf GoToState("DoNothing") Int mq11cStage = MQ11c.GetCurrentStageID() If mq11cStage >= 60 && mq11cStage <= 65 If _00E_MQ11c_Headache.GetValueInt() == 0 Game.DisablePlayerControls(1, 1, 1, 0, 0, 1, 1) Game.ForceFirstPerson() Game.ShowFirstPersonGeometry(False) Game.SetPlayerAIDriven(True) If PlayerREF.IsOnMount() PlayerREF.Dismount() Utility.Wait(4) EndIf StaggerPushFFSelfAreaSP.Cast(playerREF, PlayerREF) PlayerREF.PlayIdle(TG05_KnockOut) MAGVampireSunlight.Play(PlayerREF) _00E_Ark_NQ_Kor_SunlightImod01.Apply() Utility.Wait(3.2) _00E_NPCKillBodyfall.Play(PlayerREF) FadeToBlackHoldImod.Apply() _00E_TimescaleDefault.SetValue(Timescale.GetValue()) Utility.Wait(2) PlayerREF.MoveTo(WerkschauBullShitMarker) PlayerREF.PlayIdle(TG05_GetUp) Utility.Wait(1) FadeToBlackHoldImod.remove() Game.EnablePlayerControls() Game.SetPlayerAIDriven(False) Game.ShowFirstPersonGeometry(True) _00E_MQ11c_Thoughts.ShowAsHelpMessage("_00E_MQ11c_Thoughts", 5, 1, 1) MQ11cBlockMarker.enable() _00E_TeleportGlobal.SetValue(1) Timescale.SetValue(0.1) _00E_MQ11c_Headache.SetValue(1) _00E_TimeControl.SkipTimeToHour(6.48) MQ11c.AddSilence() _00E_MQ11c_SilvergroveEntrySilence.SetValue(1) Disable() EndIf ElseIf mq11cStage > 65 Disable() Else ; mq11cStage < 60 GoToState("") EndIf EndEvent State DoNothing Event OnTriggerEnter(ObjectReference akActionRef) ; Do nothing EndEvent EndState ;===================================================================================== ; PROPERTIES ;===================================================================================== GlobalVariable Property _00E_MQ11c_Headache Auto GlobalVariable Property Timescale Auto GlobalVariable Property _00E_TimescaleDefault Auto GlobalVariable Property _00E_TeleportGlobal Auto GlobalVariable Property _00E_MQ11c_SilvergroveEntrySilence Auto ObjectReference Property WerkschauBullShitMarker Auto ObjectReference Property MQ11cBlockMarker Auto Actor Property PlayerREF Auto Idle Property TG05_GetUp Auto Idle Property TG05_KnockOut Auto _00E_MQ11c_Functions Property MQ11c Auto Message Property _00E_MQ11c_Thoughts Auto Spell Property StaggerPushFFSelfAreaSP Auto ImageSpaceModifier Property _00E_Ark_NQ_Kor_SunlightImod01 Auto ImageSpaceModifier Property FadeToBlackHoldImod Auto Sound Property MAGVampireSunlight Auto Sound Property _00E_NPCKillBodyfall Auto