Scriptname _00E_MQ11c_WardenLeverScript extends ObjectReference {This ensures that the player doesn't lock out the gate warden in Sivergrove} Event OnInit() self.BlockActivation(True) EndEvent Event OnActivate(ObjectReference akActionRef) If akActionRef == SilvergroveGatenWarden.GetReference() || MQ11c.GetCurrentStageID() > 255 MQ11c_SilvergroveGateREF.Activate(akActionRef) EndIf EndEvent Quest Property MQ11c Auto ReferenceAlias Property SilvergroveGatenWarden Auto ObjectReference Property MQ11c_SilvergroveGateREF Auto