Scriptname _00E_MQ12b_CatapultStrikeChangeBoxSC extends ObjectReference {Manages the behaviour of the catapult strikes} Event OnTriggerEnter(ObjectReference akActionRef) If akActionRef == Game.GetPlayer() && MQ12b.IsRunning() MQ12b.UpdateCatapultStrikes(__Config_LocationName) EndIf EndEvent String Property __Config_LocationName Auto {Set this to the name of the location this triggerbox marks} ; Valid location names are: ; "Market" ; "UpperCity" ; "LowerDistrict" ; "HarborDistrict" _00E_MQ12b_Functions Property MQ12b Auto