Scriptname _00E_MQ12b_SC4_DoorLockScript extends ObjectReference Event OnActivate(ObjectReference akActionRef) if !(akActionRef == Game.GetPlayer()) Self.Activate(akActionRef, True) Elseif Self.IsActivationBlocked() _00E_MQ17_TempleDoorBlocked.Show() EndIf EndEvent Message Property _00E_MQ17_TempleDoorBlocked Auto