Scriptname _00E_MQ12b_SilenceFailsaveSC extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef) if akActionRef == PlayerREF if (MQ12b.GetCurrentStageID() >= __Config_iMinStage) && (MQ12b.GetCurrentStageID() <= __Config_iMaxStage) _00E_SilenceLongTransitionHighPriority.Add() EndIf EndIf EndEvent int Property __Config_iMinStage Auto int Property __Config_iMaxStage Auto Actor Property PlayerREF Auto Quest Property MQ12b Auto MusicType Property _00E_SilenceLongTransitionHighPriority Auto