Scriptname _00E_MQP01_CarbosSC extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef) If (akActionRef == _00E_MQ01_CarbosREF) && !(MQ01_SC4_Vision.IsActionComplete(2)) Utility.Wait(3) iLuteSong = _00E_MQ01_CarbosLuteMusicM.Play(_00E_MQ01_CarbosREF) Sound.SetInstanceVolume(iLuteSong, 0.800000) EndIf EndEvent Event OnTriggerLeave(ObjectReference akActionRef) If akActionRef == _00E_MQ01_CarbosREF StopSong() ; SE: We need this activator once anyway. Self.Disable() EndIf EndEvent Function StopSong() Sound.StopInstance(iLuteSong) EndFunction Int Property iLuteSong Auto Hidden Sound Property _00E_MQ01_CarbosLuteMusicM Auto Actor Property _00E_MQ01_CarbosREF Auto Scene Property MQ01_SC4_Vision Auto