Scriptname _00E_NQ02_NewHorizons_Library extends Quest ;===================================================================================== ; FUNCTIONS ;===================================================================================== Function AddKP(bool bKnowledgePointEarned) ; Convenience function If !bKnowledgePointEarned if bKnowledgePointEarned != bKnowledgeBook bKnowledgePointEarned = True EndIf If !Self.IsRunning() Self.SetCurrentStageID(5) EndIf if !(Self.IsObjectiveCompleted(5)) _00E_NQ02_KnowledgeGathered.SetValue(_00E_NQ02_KnowledgeGathered.GetValue() + 1) Self.UpdateCurrentInstanceGlobal(_00E_NQ02_KnowledgeGathered) int CurrentCount = _00E_NQ02_KnowledgeGathered.GetValueInt() if CurrentCount >= 40 Self.SetObjectiveCompleted(5, 1) Self.SetObjectiveCompleted(10, 1) Self.SetCurrentStageID(10) ElseIf CurrentCount < 40 Self.SetObjectiveCompleted(5,0) Self.SetObjectiveDisplayed(5, True, True) EndIf EndIf _00E_EPHandler.GiveEP(50) CheckForBuff() EndIf EndFunction Function CheckForBuff() int iKnowledgePoints = _00E_NQ02_KnowledgeGathered.GetValueInt() if iKnowledgePoints >= 10 if iKnowledgePoints < 20 if !PlayerREF.HasSpell(_00E_Ab_VagabondsBlessing_01) _00E_NQ02_sKnowledgeBuffGained.Show() PlayerREF.AddSpell(_00E_Ab_VagabondsBlessing_01) EndIf Elseif iKnowledgePoints >= 20 && iKnowledgePoints < 30 if !PlayerREF.HasSpell(_00E_Ab_VagabondsBlessing_02) PlayerREF.RemoveSpell(_00E_Ab_VagabondsBlessing_01) PlayerREF.AddSpell(_00E_Ab_VagabondsBlessing_02) EndIf Elseif iKnowledgePoints >= 30 && iKnowledgePoints < 40 if !PlayerREF.HasSpell(_00E_Ab_VagabondsBlessing_03) PlayerREF.RemoveSpell(_00E_Ab_VagabondsBlessing_02) PlayerREF.AddSpell(_00E_Ab_VagabondsBlessing_03) EndIf Elseif iKnowledgePoints == 40 if !PlayerREF.HasSpell(_00E_Ab_VagabondsBlessing_04) PlayerREF.RemoveSpell(_00E_Ab_VagabondsBlessing_03) PlayerREF.AddSpell(_00E_Ab_VagabondsBlessing_04) EndIf SetCurrentStageID(10) EndIf EndIf EndFunction Function FinishUp() _00E_EPHandler.GiveEP(1500) Steam.UnlockAchievement("END_KNOWLEDGE_01") EndFunction ;===================================================================================== ; PROPERTIES ;===================================================================================== ; use this function in dialogue fragments ; NQ02.AddKP(NQ02.*boolVariableName) ; NQ02.*boolVariableName = true Actor Property PlayerREF Auto GlobalVariable Property _00E_NQ02_KnowledgeGathered Auto Message Property _00E_NQ02_sKnowledgeBuffGained Auto Spell Property _00E_Ab_VagabondsBlessing_01 Auto Spell Property _00E_Ab_VagabondsBlessing_02 Auto Spell Property _00E_Ab_VagabondsBlessing_03 Auto Spell Property _00E_Ab_VagabondsBlessing_04 Auto Bool Property bKnowledgeBook Auto Hidden Bool Property bMQ01FinnOptional01e Auto Hidden Bool Property bMQ01FinnOptional01f Auto Hidden Bool Property NQ15_D4BranchTopic01 Auto Hidden Bool Property Generic_Priest_ThePathTropic_01a Auto Hidden Bool Property Generic_Priest_ThePathTopic_01b Auto Hidden Bool Property Generic_Priest_ThePathTropic_01c Auto Hidden Bool Property _00E_MQ02_D6_02a Auto Hidden Bool Property MQ02_D1_3a Auto Hidden Bool Property MQ02_D2_02c Auto Hidden Bool Property bYuslanDialogue_D0_Schools_01a_02 Auto Hidden Bool Property bYuslanDialogue_D0_Schools_01b Auto Hidden Bool Property bYuslanDialogue_D0_Schools_01c Auto Hidden Bool Property bGenericDialogue_Ark_PriestBranchTopic Auto Hidden Bool Property bMQ05_D01_03a Auto Hidden Bool Property bNQ_G_07Mael_D3_LeoraEren_DijaamCapturedTalk_5 Auto Hidden Bool Property bMQ06D7TealorTopic02 Auto Hidden Bool Property bMerchantDialogue_Ark_YrintoShaAmgashInterestTopic Auto Hidden Bool Property bMQ08_IntoTheDeep_JesparBranchCrystallwoodTopic2 Auto Hidden Bool Property MQ02_D02_03a Auto Hidden Bool Property Generic_Priest_ThePathTopic Auto Hidden Bool Property ArkGenericDialogue_Turios_ApothekariiTopic Auto Hidden Bool Property MyradDialogue_StartTopic_T2Topic Auto Hidden Bool Property MQ02_D0_5a Auto Hidden Bool Property MerchantDialogue_Ark_UaljaanVuulInquire_02a Auto Hidden Bool Property MQ07b_D00_02c Auto Hidden Bool Property JesparDialogue_Scar_01a Auto Hidden Bool Property MQ08Prologue_D00_03 Auto Hidden Bool Property NQ17_D0_WissenTopic Auto Hidden Bool Property MerchantDialogue_Steinschlag_02c Auto Hidden Bool Property _00E_MQ11c_Generic_TaharaTopic011 Auto Hidden Bool Property NQ23_D0_Branch04Topic Auto Hidden Bool Property MQ02_D7_01b Auto Hidden Bool Property MQ05Prologue_D4_02a Auto Hidden ;New in Forgotten Stories Bool Property FS_NQR02_D00_01b Auto Hidden Bool Property FS_NQR03_D01_01a Auto Hidden Bool Property FS_NQ02_D15_EsmeStart_3 Auto Hidden Bool Property FS_TharaelDialogue_D00_Structure_01a Auto Hidden