Scriptname _00E_NQ11_Laute extends ObjectReference Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer) If NQ11.GetCurrentStageID() < 10 && akNewContainer == Game.GetPlayer() NQ11.SetCurrentStageID(7) ElseIf NQ11.GetCurrentStageID() == 10 NQ11.SetCurrentStageID(15) EndIf EndEvent Quest Property NQ11 Auto