Scriptname _00E_NQ12_FailsaveSC extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef) if akActionRef == PlayerREF && !bDone if NQ12.GetCurrentStageID() >= 40 bDone = True if MilbertRef.GetDistance(PlayerREF) >= 2000 MilbertRef.MoveTo(NQ12SeehaimMilbertMarker) EndIf if NQ12_SilaREF.GetDistance(PlayerREF) >= 2000 NQ12_SilaREF.MoveTo(NQ12SeehaimSilaMarker) EndIf if !NQ12_SC1.IsPlaying() NQ12_SC1.ForceStart() EndIf EndIf EndIf EndEvent bool bDone Quest Property NQ12 Auto Actor Property PlayerREF Auto Actor Property MilbertRef Auto Actor Property NQ12_SilaREF Auto ObjectReference Property NQ12SeehaimMilbertMarker Auto ObjectReference Property NQ12SeehaimSilaMarker Auto Scene Property NQ12_SC1 Auto