Scriptname _00E_NQ_G_03_GoldenSickleAmuletPickup extends ObjectReference ;===================================================================================== ; EVENTS ;===================================================================================== Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer) if akNewContainer == Game.GetPlayer() && !bDone NQ_G_03.bAmuletPickedUp = true bDone = true endIf endEvent ;===================================================================================== ; PROPERTIES ;===================================================================================== bool bDone _00E_NQ_G_03_Functions Property NQ_G_03 Auto