Scriptname _00E_NQG07_MaelFailsaveSC extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef) if NQ_G_07Mael.GetCurrentStageID() >= 15 if akActionRef == PlayerREF && !bDone bDone = True NQ_G_07Mael.KontorAmbushFailsave() EndIf EndIf EndEvent bool bDone Actor Property PlayerREF Auto _00E_NQ_G_07_Functions Property NQ_G_07Mael Auto