Scriptname _00E_RemoveSilenceAndCombatSoundtrack extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef) if akActionRef == PlayerREF && !bDone bDone = True _00E_PlayerFunctions.GetSoundControl().RemoveSilence() _00E_PlayerFunctions.GetSoundControl().RemoveCombatSoundtracks() EndIf EndEvent bool bDone Actor Property PlayerREF Auto