Scriptname _00E_SceneStartScript extends ObjectReference ;===================================================================================== ; EVENTS ;===================================================================================== Event OnTrigger(ObjectReference akActionRef) if(DoOnce == False) if(QuestForScene.GetCurrentStageID() == QueststageForStart) Debug.Trace("Queststage ok") if(akActionRef == Game.GetPlayer()) DoOnce = True StartScene.Start() if StartScene.IsPlaying() Debug.trace("scene is playing!") endIf endif endif endif endevent ;===================================================================================== ; PROPERTIES ;===================================================================================== bool DoOnce Scene Property StartScene Auto Quest Property QuestForScene Auto Int Property QueststageForStart Auto {Which stage is necessary for the triggerbox to take effect?}