Scriptname _00E_SetStageOnDropItem extends ObjectReference Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer) If QuestToSet.GetCurrentStageID() == StageNeeded && akNewContainer == Game.GetPlayer() QuestToSet.SetCurrentStageID(StageToSet) EndIf endEvent Quest Property QuestToSet Auto Int Property StageNeeded Auto Int Property StageToSet Auto