Scriptname _00E_StopTimeScript extends ObjectReference ; Only used in a Kor (NQ07) dungeon. Probably obsolete. Do not reuse! GlobalVariable Property GameHour Auto Actor Property PlayerREF Auto Event onTriggerEnter(ObjectReference akActionRef) If akActionRef == PlayerREF Float curHour = Gamehour.GetValue() ; Try to switch the time of day closer to 01:00, but avoid jumping back in time too much If curHour >= 23.9 ; Do nothing ElseIf curHour >= 5.0 Gamehour.SetValue(23.9) SendModEvent("TimeSkip") ElseIf curHour > 1.0 Gamehour.SetValue(1.0) EndIf EndIf EndEvent