Scriptname _00E_SummonableSpiritPigletScript extends actor Sound Property _00E_NPCConjurePortalClose2D Auto Static Property XMarker Auto Event OnDying(Actor akKiller) ObjectReference markerRef = PlaceAtMe(XMarker) _00E_NPCConjurePortalClose2D.PlayAndWait(markerRef) markerRef.Disable() markerRef.Delete() EndEvent