Scriptname _00E_Theriantrophist_Chymikum_HitSpel extends _00E_Theriantrophist_Chymikum ;Spell Property HitSpell Auto Enchantment Property _00E_Theriantrophist_ClawsEnchantement Auto String Property ChymikumType = "Fire" Auto {Valid types are: Fire, Frost, Shock. Default ist FIRE.} Function OnPlayerLoadGame() _AdjustPower() EndFunction Function _AdjustPower() if ChymikumType == "Fire" _00E_Theriantrophist_ClawsEnchantement.SetNthEffectMagnitude(1, Self.GetMagnitude()) elseif ChymikumType == "Frost" _00E_Theriantrophist_ClawsEnchantement.SetNthEffectMagnitude(2, Self.GetMagnitude()) else _00E_Theriantrophist_ClawsEnchantement.SetNthEffectMagnitude(3, Self.GetMagnitude()) endif EndFunction Function OnChymikumEffectStart(Actor target) _AdjustPower() EndFunction Function OnChymikumEffectFinish(Actor target) Endfunction