Scriptname _00E_Totem_AddEnchantmentSC extends ObjectReference ; This script adds a permanent enchantment to the player, which will remain active as long as the parent item is in the player's inventory Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer) If akNewContainer == PlayerREF PlayerREF.AddSpell(_00E_Totem_Ab) Else PlayerREF.RemoveSpell(_00E_Totem_Ab) EndIf EndEvent Actor Property PlayerREF Auto Spell Property _00E_Totem_Ab Auto {Set this to whatever ability you want the totem to carry.}