Scriptname _40E_FS_NQR04_VoiceOfTheLostOnesSC extends activemagiceffect Event OnEffectStart(Actor akCaster, Actor akTarget) if PlayerREF.GetEquippedWeapon() == _40E_FS_NQR04_VoiceOfTheLostOnes _30E_FS_PsionicPush.Cast(PlayerREF, akTarget) Else _30E_FS_PsionicPush.Cast(akCaster, PlayerREF) EndIf _00E_A1_DevourSoulScream.Play(PlayerREF) EndEvent Actor Property PlayerREF Auto Spell Property _30E_FS_PsionicPush Auto Sound Property _00E_A1_DevourSoulScream Auto Weapon Property _40E_FS_NQR04_VoiceOfTheLostOnes Auto