Scriptname BardPlayTrackerMEScript extends activemagiceffect _00E_BardPlayInstrumentScript Target Event OnEffectStart(Actor akTarget, Actor akCaster) Target = (akTarget as _00E_BardPlayInstrumentScript) If Target Target.StartMusic() EndIf EndEvent Event OnEffectFinish(Actor akTarget, Actor akCaster) If Target Target.StopMusic() EndIf EndEvent