Scriptname defaulForceTowardLinkRefOnEnable extends ObjectReference {When this reference is enabled it will apply a force toward it's linked reference.} import debug import game import utility float transX float transY float transZ objectReference property myTarget auto hidden float property physForce = 0.1 auto {The force you want to be applied to this reference toward it's linked ref. - DEFAULT = 0.1} Event OnLoad() myTarget = GetLinkedRef() ApplyForce() EndEvent Function ApplyForce() applyHavokImpulse((myTarget.getPositionX()), (myTarget.getPositionX()), (myTarget.getPositionZ() + 256), physForce) EndFunction