Scriptname defaultAddItemPotionScript extends defaultAddItemScript {Adds a potion to this reference in a Reset-safe way.} Potion property _PotionToAdd Auto bool property unique = False Auto {If the player already has this item, don't give the actor another one. Defaults to False for potions.} ;Stores the armor. DefaultAddItemScript takes care of the rest. Event OnInit() ParentUnique = Unique ItemToAdd = _PotionToAdd EndEvent