Scriptname defaultDisableOnloadAfterWait extends ObjectReference {This reference will disable a set time after being enabled.} import debug import game import utility float property timeBeforeDisable = 1.0 auto {Time before you want this reference to disable after it is enabled. - DEFAULT = 1} bool property willFade = FALSE auto {Whether this reference will fade when it is disabled. - DEFAULT = 0} Event OnLoad() wait(timeBeforeDisable) self.Disable(willFade) EndEvent