scriptName defaultDisableOnResetIfLocWasCleared extends objectReference {This script disables its object on reset if the location has been cleared once it requires a linkRef to an xmarker to track this state} event onCellDetach() ; ;debug.Trace(self + ": has run onCellDetach") ;USKP 2.0.1 - Sanity check needed. None locations can't be cleared. if( self.GetCurrentLocation() != None ) if self.getCurrentLocation().isCleared() ; ;debug.Trace(self + ": cell is cleared - setting hasBeenCleared") getLinkedRef().disable() endIf EndIf endEvent ;;;;;;;;;;;;;This uses a linkedRef instead of a property because properties are reset when the cell is;;;;;;;;;; event onReset() ; ;debug.Trace(self + ": has called onReset - hasBeenCleared = " + hasBeenCleared) if getLinkedRef().isEnabled() ; ;debug.Trace(self + ": has found that my linkedRef is enabled, enabling self") Self.Enable() Else ; ;debug.Trace(self + ": has found that my linkedRef is disabled, disabling self") Self.Disable() EndIf endEvent