Scriptname defaultForceEvaluatePackageTrigger extends ObjectReference {Forces the actor and/or alias to evaluate its package after a brief delay.} ObjectReference property actorToForce Auto ReferenceAlias property aliasToForce Auto EVENT OnTriggerEnter(objectReference actronaut) Utility.Wait(0.1) if (actorToForce != None) (actorToForce As Actor).EvaluatePackage() EndIf if (aliasToForce != None) if( aliasToForce.GetActorReference() != None ) ;USKP 2.0 - Ya just needed one more sanity check guys :P aliasToForce.GetActorReference().EvaluatePackage() EndIf EndIf endEVENT