scriptName defaultLearnWordonAct extends ObjectReference WordofPower Property myWord auto auto State LearnShout EVENT onActivate(ObjectReference triggerRef) Actor actorRef = triggerRef as Actor if (actorRef == (Game.GetForm(0x14) as Actor)) gotoState("Done") game.teachWord(myWord) ;debug.messagebox("You just learned the word: " + myWord) endif endEVENT EndState State Done Event onActivate (ObjectReference triggerRef) Actor actorRef = triggerRef as Actor if (actorRef == (Game.GetForm(0x14) as Actor)) ;debug.notification("You've already learned the word: " + myWord) endif endEVENT EndState