scriptname defaultStopSceneOnHit extends ReferenceAlias Scene property sceneToStop Auto bool property playerOnly Auto Event onHit(objectReference akAggressor, Form akWeapon, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked) if (!playerOnly || akAggressor == (Game.GetForm(0x14) as Actor)) sceneToStop.Stop() EndIf EndEvent