scriptName DefaultWerewolfAttachPointSCRIPT extends objectReference objectReference property RHand auto objectReference property LHand auto ;objectReference property RFoot auto ;objectReference property LFoot auto EVENT onLoad() forceAddRagdollToWorld() if RHand game.addHavokBallAndSocketConstraint(self,"NPC R Hand [RHnd]",RHand,"AttachDummy",0,0,16) endif if LHand game.addHavokBallAndSocketConstraint(self,"NPC L Hand [RHnd]",LHand,"AttachDummy",0,0,16) endif ;if RFoot ; game.addHavokBallAndSocketConstraint(self,"NPC R Foot [Rft ]",RFoot,"AttachDummy") ;endif ;if LFoot ; game.addHavokBallAndSocketConstraint(self,"NPC L Foot [Lft ]",LFoot,"AttachDummy") ;endif applyHavokImpulse(0,0,1,10) endEVENT