Scriptname EnvironmentScene06_Functions extends Quest Function AttackPlayer() EnvironmentScene06_Bandit_01.Enable() EnvironmentScene06_Bandit_02.Enable() EnvironmentScene06_Bandit_03.Enable() EnvironmentScene06_Bandit_03.StartCombat(PlayerREF) EnvironmentScene06_Bandit_02.StartCombat(PlayerREF) EnvironmentScene06_Bandit_01.StartCombat(PlayerREF) EnvironmentScene06_Bandit_04.StartCombat(PlayerREF) EnvironmentScene06_Bandit_04.SetActorValue("Aggression", 2) EnvironmentScene06_Bandit_04.AddToFaction(BanditFaction) EndFunction Actor Property PlayerREF Auto Actor Property EnvironmentScene06_Bandit_01 Auto Actor Property EnvironmentScene06_Bandit_02 Auto Actor Property EnvironmentScene06_Bandit_03 Auto Actor Property EnvironmentScene06_Bandit_04 Auto Faction Property BanditFaction Auto