;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 10 Scriptname QF_Ark_NQ_IsleOfKor_0006A0EE Extends Quest Hidden ;BEGIN ALIAS PROPERTY OrderGuard01 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_OrderGuard01 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Player ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Player Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Myrad_Warden_Junas ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Myrad_Warden_Junas Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Barrier_Note ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Barrier_Note Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Mirella ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Mirella Auto ;END ALIAS PROPERTY ;BEGIN FRAGMENT Fragment_9 Function Fragment_9() ;BEGIN AUTOCAST TYPE _00E_NQ07_Functions Quest __temp = self as Quest _00E_NQ07_Functions kmyQuest = __temp as _00E_NQ07_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.FinishUp() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_5 Function Fragment_5() ;BEGIN CODE _00E_TimeControl.SkipTimeToHour(19.3) Game.GetPlayer().MoveTo(LandingMarkerKor) SetObjectiveCompleted(5) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_7 Function Fragment_7() ;BEGIN AUTOCAST TYPE _00E_NQ07_Functions Quest __temp = self as Quest _00E_NQ07_Functions kmyQuest = __temp as _00E_NQ07_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.FinishUp() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_6 Function Fragment_6() ;BEGIN AUTOCAST TYPE _00E_NQ07_Functions Quest __temp = self as Quest _00E_NQ07_Functions kmyQuest = __temp as _00E_NQ07_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.SetUpScene() ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment ObjectReference Property LandingMarkerKor Auto