;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 4 Scriptname QF_CQC02_0013E8B8 Extends Quest Hidden ;BEGIN ALIAS PROPERTY Calia ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Calia Auto ;END ALIAS PROPERTY ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN AUTOCAST TYPE _00E_CQC02_Functions Quest __temp = self as Quest _00E_CQC02_Functions kmyQuest = __temp as _00E_CQC02_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.MoveCaliaAndPlayer() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_2 Function Fragment_2() ;BEGIN CODE _00E_PlayerFunctions.GetSympathyControl().ShowFailedMessage("Calia") ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_1 Function Fragment_1() ;BEGIN AUTOCAST TYPE _00E_CQC02_Functions Quest __temp = self as Quest _00E_CQC02_Functions kmyQuest = __temp as _00E_CQC02_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.FinishQuest() CompleteAllObjectives() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_3 Function Fragment_3() ;BEGIN AUTOCAST TYPE _00E_CQC02_Functions Quest __temp = self as Quest _00E_CQC02_Functions kmyQuest = __temp as _00E_CQC02_Functions ;END AUTOCAST ;BEGIN CODE SetObjectiveDisplayed(5) kmyQuest.SetUp() ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment