;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 5 Scriptname QF_CQJ01_0013C270 Extends Quest Hidden ;BEGIN ALIAS PROPERTY Jespars_Acquaintance ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Jespars_Acquaintance Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Dancing_Nomad ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Dancing_Nomad Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Jespar ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Jespar Auto ;END ALIAS PROPERTY ;BEGIN FRAGMENT Fragment_2 Function Fragment_2() ;BEGIN AUTOCAST TYPE _00E_CQJ01_Functions Quest __temp = self as Quest _00E_CQJ01_Functions kmyQuest = __temp as _00E_CQJ01_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.EnableAcquaintanceAndStartSC01() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_3 Function Fragment_3() ;BEGIN AUTOCAST TYPE _00E_CQJ01_Functions Quest __temp = self as Quest _00E_CQJ01_Functions kmyQuest = __temp as _00E_CQJ01_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.FinishUp() CompleteAllObjectives() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_4 Function Fragment_4() ;BEGIN AUTOCAST TYPE _00E_CQJ01_Functions Quest __temp = self as Quest _00E_CQJ01_Functions kmyQuest = __temp as _00E_CQJ01_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.ShowFailMessage() kmyQuest.StopScenes() kmyQuest.CQJ01_AcquaintanceREF.Disable() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE SetObjectiveDisplayed(5) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment