;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 31 Scriptname QF_MQ06_0002EBA4 Extends Quest Hidden ;BEGIN ALIAS PROPERTY Konstantin ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Konstantin Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Player ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Player Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC05_TealorLookMarker ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC05_TealorLookMarker Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC05_Spectator02 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC05_Spectator02 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Natara ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Natara Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC05_Spectator09 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC05_Spectator09 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Calia ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Calia Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC05_Spectator11 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC05_Spectator11 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC05_Spectator01 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC05_Spectator01 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY MQ06_SC3_CaliaChronikumMarker ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_MQ06_SC3_CaliaChronikumMarker Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY MQ06_SC3_CaliaStairsMarker ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_MQ06_SC3_CaliaStairsMarker Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC05_Spectator03 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC05_Spectator03 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY MQ06_SC3_CaliaScuolasMarker ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_MQ06_SC3_CaliaScuolasMarker Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY HighOnesSculpture ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_HighOnesSculpture Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Truhe ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Truhe Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC05_Spectator06 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC05_Spectator06 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Jespar ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Jespar Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY MQ06_SC2_CaliaLookOutSideWindow ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_MQ06_SC2_CaliaLookOutSideWindow Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC05_Spectator08 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC05_Spectator08 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC05_Spectator04 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC05_Spectator04 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY MQ06_SC3_CaliaSanctumMarker ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_MQ06_SC3_CaliaSanctumMarker Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY JorekBartarr ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_JorekBartarr Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Magier01 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Magier01 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC05_Spectator05 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC05_Spectator05 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Tealor ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Tealor Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC05_Spectator14 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC05_Spectator14 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC2_Chest ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC2_Chest Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY JungeMagierin ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_JungeMagierin Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Dunwar ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Dunwar Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Sirius ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Sirius Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC05_Spectator10 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC05_Spectator10 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Halda_Hammerschlag ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Halda_Hammerschlag Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC05_Spectator12 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC05_Spectator12 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC05_Spectator13 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC05_Spectator13 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY KonstantinBasic ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_KonstantinBasic Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC06_Keeper ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC06_Keeper Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC05_TealorLookMarker02 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC05_TealorLookMarker02 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC05_Tealor_LookMarker03 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC05_Tealor_LookMarker03 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC05_Spectator07 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC05_Spectator07 Auto ;END ALIAS PROPERTY ;BEGIN FRAGMENT Fragment_20 Function Fragment_20() ;BEGIN AUTOCAST TYPE _00E_MQ06_Functions Quest __temp = self as Quest _00E_MQ06_Functions kmyQuest = __temp as _00E_MQ06_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.UnfillSpectators() SetObjectiveCompleted(20) SetObjectiveDisplayed(25) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_15 Function Fragment_15() ;BEGIN AUTOCAST TYPE _00E_MQ06_Functions Quest __temp = self as Quest _00E_MQ06_Functions kmyQuest = __temp as _00E_MQ06_Functions ;END AUTOCAST ;BEGIN CODE SetObjectiveCompleted(15) SetObjectiveDisplayed(20) kmyQuest.StartCer() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_21 Function Fragment_21() ;BEGIN CODE MQ07.SetCurrentStageID(5) SetObjectiveCompleted(25) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_25 Function Fragment_25() ;BEGIN AUTOCAST TYPE _00E_MQ06_Functions Quest __temp = self as Quest _00E_MQ06_Functions kmyQuest = __temp as _00E_MQ06_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.CaliaPutOnShoes() SetObjectiveCompleted(1) Self.SetObjectiveDisplayed(5) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_3 Function Fragment_3() ;BEGIN AUTOCAST TYPE _00E_MQ06_Functions Quest __temp = self as Quest _00E_MQ06_Functions kmyQuest = __temp as _00E_MQ06_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.SetUpReal() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_18 Function Fragment_18() ;BEGIN CODE SetObjectiveDisplayed(20) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_7 Function Fragment_7() ;BEGIN AUTOCAST TYPE _00E_MQ06_Functions Quest __temp = self as Quest _00E_MQ06_Functions kmyQuest = __temp as _00E_MQ06_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.EndVision() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_19 Function Fragment_19() ;BEGIN AUTOCAST TYPE _00E_MQ06_Functions Quest __temp = self as Quest _00E_MQ06_Functions kmyQuest = __temp as _00E_MQ06_Functions ;END AUTOCAST ;BEGIN CODE Self.SetObjectiveDisplayed(1) kmyQuest.DisableDoorBlocker() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_30 Function Fragment_30() ;BEGIN AUTOCAST TYPE _00E_MQ06_Functions Quest __temp = self as Quest _00E_MQ06_Functions kmyQuest = __temp as _00E_MQ06_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.DisableDoorBlocker() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_29 Function Fragment_29() ;BEGIN AUTOCAST TYPE _00E_MQ06_Functions Quest __temp = self as Quest _00E_MQ06_Functions kmyQuest = __temp as _00E_MQ06_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.FadeBackReal() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_23 Function Fragment_23() ;BEGIN CODE MQ07.SetCurrentStageID(5) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_24 Function Fragment_24() ;BEGIN AUTOCAST TYPE _00E_MQ06_Functions Quest __temp = self as Quest _00E_MQ06_Functions kmyQuest = __temp as _00E_MQ06_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.StartCQC01() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_11 Function Fragment_11() ;BEGIN AUTOCAST TYPE _00E_MQ06_Functions Quest __temp = self as Quest _00E_MQ06_Functions kmyQuest = __temp as _00E_MQ06_Functions ;END AUTOCAST ;BEGIN CODE SetObjectiveCompleted(1) kmyQuest.StartTealorScene() SetObjectiveDisplayed(10) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_2 Function Fragment_2() ;BEGIN AUTOCAST TYPE _00E_MQ06_Functions Quest __temp = self as Quest _00E_MQ06_Functions kmyQuest = __temp as _00E_MQ06_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.FadeInSirius() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_13 Function Fragment_13() ;BEGIN AUTOCAST TYPE _00E_MQ06_Functions Quest __temp = self as Quest _00E_MQ06_Functions kmyQuest = __temp as _00E_MQ06_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.SetCereTimer() SetObjectiveCompleted(10) SetObjectiveDisplayed(15) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_17 Function Fragment_17() ;BEGIN CODE MQ07.SetCurrentStageID(5) SetObjectiveCompleted(25) SetObjectiveDisplayed(35) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment Quest Property MQ07 Auto