;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 3 Scriptname QF_MQ07bAftermath_0013E8A3 Extends Quest Hidden ;BEGIN ALIAS PROPERTY Player ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Player Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Hallys ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Hallys Auto ;END ALIAS PROPERTY ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN AUTOCAST TYPE _00E_MQ07bAftermath_Function Quest __temp = self as Quest _00E_MQ07bAftermath_Function kmyQuest = __temp as _00E_MQ07bAftermath_Function ;END AUTOCAST ;BEGIN CODE kmyQuest.SetUpConsequences() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_2 Function Fragment_2() ;BEGIN AUTOCAST TYPE _00E_MQ07bAftermath_Function Quest __temp = self as Quest _00E_MQ07bAftermath_Function kmyQuest = __temp as _00E_MQ07bAftermath_Function ;END AUTOCAST ;BEGIN CODE kmyQuest.SetUp() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_1 Function Fragment_1() ;BEGIN AUTOCAST TYPE _00E_MQ07bAftermath_Function Quest __temp = self as Quest _00E_MQ07bAftermath_Function kmyQuest = __temp as _00E_MQ07bAftermath_Function ;END AUTOCAST ;BEGIN CODE ;d ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment