;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 3 Scriptname QF_MQ18b_0014967A Extends Quest Hidden ;BEGIN ALIAS PROPERTY BlackStone01 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_BlackStone01 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY BlackStone03 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_BlackStone03 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Player ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Player Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Epilogue_Voice ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Epilogue_Voice Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY BlackStone02 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_BlackStone02 Auto ;END ALIAS PROPERTY ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN AUTOCAST TYPE _00E_MQ18b_Functions Quest __temp = self as Quest _00E_MQ18b_Functions kmyQuest = __temp as _00E_MQ18b_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.SetUpBeacon() SetObjectiveDisplayed(5) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_2 Function Fragment_2() ;BEGIN AUTOCAST TYPE _00E_MQ18b_Functions Quest __temp = self as Quest _00E_MQ18b_Functions kmyQuest = __temp as _00E_MQ18b_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.FloatAway() ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment