;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 28 Scriptname QF_MQP03_0007B1E5 Extends Quest Hidden ;BEGIN ALIAS PROPERTY PlayerAlias ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_PlayerAlias Auto ;END ALIAS PROPERTY ;BEGIN FRAGMENT Fragment_1 Function Fragment_1() ;BEGIN AUTOCAST TYPE _00E_MQP03_Functions Quest __temp = self as Quest _00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.ShowVisionBinkMovie() Game.SetHudCartMode(False) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_16 Function Fragment_16() ;BEGIN AUTOCAST TYPE _00E_MQP03_Functions Quest __temp = self as Quest _00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.PrepareSoundAndWeather() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_27 Function Fragment_27() ;BEGIN AUTOCAST TYPE _00E_MQP03_Functions Quest __temp = self as Quest _00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.SetupPlayer() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_21 Function Fragment_21() ;BEGIN AUTOCAST TYPE _00E_MQP03_Functions Quest __temp = self as Quest _00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.FinishQuestAndStartMQ01() SetCurrentStageID(75) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN AUTOCAST TYPE _00E_MQP03_Functions Quest __temp = self as Quest _00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.MovePlayerToStart() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_13 Function Fragment_13() ;BEGIN AUTOCAST TYPE _00E_MQP03_Functions Quest __temp = self as Quest _00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.ShowThoughtBox06() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_8 Function Fragment_8() ;BEGIN AUTOCAST TYPE _00E_MQP03_Functions Quest __temp = self as Quest _00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.ShowThoughtBox() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_9 Function Fragment_9() ;BEGIN AUTOCAST TYPE _00E_MQP03_Functions Quest __temp = self as Quest _00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.ShowSkillbookTutorial() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_17 Function Fragment_17() ;BEGIN CODE _00E_EPHandler.GiveEP(150) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_12 Function Fragment_12() ;BEGIN AUTOCAST TYPE _00E_MQP03_Functions Quest __temp = self as Quest _00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.ShowThoughtBox05() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_3 Function Fragment_3() ;BEGIN AUTOCAST TYPE _00E_MQP03_Functions Quest __temp = self as Quest _00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.StrandingCutscene() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_11 Function Fragment_11() ;BEGIN AUTOCAST TYPE _00E_MQP03_Functions Quest __temp = self as Quest _00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.ShowSleepTutorial() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_6 Function Fragment_6() ;BEGIN CODE Self.SetObjectiveDisplayed(5) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment