;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 29 Scriptname QF_NQ09_000CE8F0 Extends Quest Hidden ;BEGIN ALIAS PROPERTY Sillas ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Sillas Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Casket ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Casket Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY ShrineXMarker ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_ShrineXMarker Auto ;END ALIAS PROPERTY ;BEGIN FRAGMENT Fragment_14 Function Fragment_14() ;BEGIN CODE SetObjectiveCompleted(30) SetObjectiveDisplayed(31) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_18 Function Fragment_18() ;BEGIN CODE SetObjectiveCompleted(10) SetObjectiveDisplayed(20) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_16 Function Fragment_16() ;BEGIN CODE SetObjectiveDisplayed(30) _00E_NQ09_Tablet01Ref.Enable() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_19 Function Fragment_19() ;BEGIN CODE SetObjectiveCompleted(35) SetObjectiveDisplayed(40) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_12 Function Fragment_12() ;BEGIN AUTOCAST TYPE _00E_NQ09_Functions Quest __temp = self as Quest _00E_NQ09_Functions kmyQuest = __temp as _00E_NQ09_Functions ;END AUTOCAST ;BEGIN CODE SetObjectiveCompleted(30) SetObjectiveDisplayed(35) NQ09Treasure.Enable() kmyQuest.EnableSecondTreasure() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_28 Function Fragment_28() ;BEGIN AUTOCAST TYPE _00E_NQ09_Functions Quest __temp = self as Quest _00E_NQ09_Functions kmyQuest = __temp as _00E_NQ09_Functions ;END AUTOCAST ;BEGIN CODE CompleteAllObjectives() kmyQuest.GiveGoldToSillas(0, 400) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_27 Function Fragment_27() ;BEGIN AUTOCAST TYPE _00E_NQ09_Functions Quest __temp = self as Quest _00E_NQ09_Functions kmyQuest = __temp as _00E_NQ09_Functions ;END AUTOCAST ;BEGIN CODE CompleteAllObjectives() kmyQuest.GiveGoldToSillas(33, 475) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_3 Function Fragment_3() ;BEGIN AUTOCAST TYPE _00E_NQ09_Functions Quest __temp = self as Quest _00E_NQ09_Functions kmyQuest = __temp as _00E_NQ09_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.StartCasketScene() SetObjectiveDisplayed(10) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_26 Function Fragment_26() ;BEGIN AUTOCAST TYPE _00E_NQ09_Functions Quest __temp = self as Quest _00E_NQ09_Functions kmyQuest = __temp as _00E_NQ09_Functions ;END AUTOCAST ;BEGIN CODE CompleteAllObjectives() kmyQuest.GiveGoldToSillas(50, 425) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment ObjectReference Property NQ09Treasure Auto ObjectReference Property _00E_NQ09_Tablet01Ref Auto