;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 10 Scriptname QF_NQ11_001179C4 Extends Quest Hidden ;BEGIN ALIAS PROPERTY Golfur ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Golfur Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Book ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Book Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY GolfurTruhe ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_GolfurTruhe Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Meogar ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Meogar Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Inschrift ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Inschrift Auto ;END ALIAS PROPERTY ;BEGIN FRAGMENT Fragment_3 Function Fragment_3() ;BEGIN AUTOCAST TYPE _00E_NQ11_Functions Quest __temp = self as Quest _00E_NQ11_Functions kmyQuest = __temp as _00E_NQ11_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.RemoveLute() SetObjectiveCompleted(5) SetObjectiveCompleted(10) SetObjectiveCompleted(15) SetObjectiveDisplayed(20) SetObjectiveDisplayed(25) NQ11BookRef.Enable() NQ11Inschrift.Enable() _00E_NQ11_LeveledListLaute.Revert() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_8 Function Fragment_8() ;BEGIN CODE _00E_NQ11_LeveledListLaute.AddForm(_00E_EisenfurtsLaute,1,1) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_7 Function Fragment_7() ;BEGIN AUTOCAST TYPE _00E_NQ11_Functions Quest __temp = self as Quest _00E_NQ11_Functions kmyQuest = __temp as _00E_NQ11_Functions ;END AUTOCAST ;BEGIN CODE NQ11_SC1.ForceStart() kmyQuest.MoveVera() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_4 Function Fragment_4() ;BEGIN AUTOCAST TYPE _00E_NQ11_Functions Quest __temp = self as Quest _00E_NQ11_Functions kmyQuest = __temp as _00E_NQ11_Functions ;END AUTOCAST ;BEGIN CODE SetObjectiveCompleted(30) kmyQuest.EnableVera() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE SetObjectiveDisplayed(5) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_2 Function Fragment_2() ;BEGIN CODE SetObjectiveCompleted(10) SetObjectiveDisplayed(15) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_1 Function Fragment_1() ;BEGIN CODE SetObjectiveCompleted(1) SetObjectiveDisplayed(10) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment ObjectReference Property NQ11BookRef Auto ObjectReference Property NQ11Inschrift Auto Scene Property NQ11_SC1 Auto LeveledItem Property _00E_NQ11_LeveledListLaute Auto MiscObject Property _00E_EisenfurtsLaute Auto