;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 6 Scriptname QF_NQ_Bounty03_0101C6A8 Extends Quest Hidden ;BEGIN ALIAS PROPERTY Bounty_01_MadTwins_01 ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Bounty_01_MadTwins_01 Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY BountyBoard ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_BountyBoard Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Bounty_02_Zombie ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Bounty_02_Zombie Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Bounty_03_Myrad ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Bounty_03_Myrad Auto ;END ALIAS PROPERTY ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE _00E_EPHandler.GiveEP(1300) _00E_BountyCounter.SetValueInt(_00E_BountyCounter.GetValueInt()+1) If _00E_BountyCounter.GetValueInt() == 3 Steam.UnlockAchievement("END_BOUNTY_01") EndIf ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_3 Function Fragment_3() ;BEGIN CODE _00E_EPHandler.GiveEP(1000) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_1 Function Fragment_1() ;BEGIN CODE _00E_EPHandler.GiveEP(700) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment GlobalVariable Property _00E_BountyCounter Auto