;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 18 Scriptname QF_NQ_G_04_00139D94 Extends Quest Hidden ;BEGIN ALIAS PROPERTY Duul ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Duul Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY Protektor ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_Protektor Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY MaelBookMarker ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_MaelBookMarker Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY MendelusVollerbeutel ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_MendelusVollerbeutel Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY MaelGroschenfuerst ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_MaelGroschenfuerst Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY PlayerChairMaelBuero ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_PlayerChairMaelBuero Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY PlayerRef ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_PlayerRef Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY DijaamOnelys ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_DijaamOnelys Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SamaelSilren ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SamaelSilren Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY SC2_Ledger ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_SC2_Ledger Auto ;END ALIAS PROPERTY ;BEGIN ALIAS PROPERTY GelvinRauschebart ;ALIAS PROPERTY TYPE ReferenceAlias ReferenceAlias Property Alias_GelvinRauschebart Auto ;END ALIAS PROPERTY ;BEGIN FRAGMENT Fragment_6 Function Fragment_6() ;BEGIN AUTOCAST TYPE _00E_NQ_G_04_Functions Quest __temp = self as Quest _00E_NQ_G_04_Functions kmyQuest = __temp as _00E_NQ_G_04_Functions ;END AUTOCAST ;BEGIN CODE SetObjectiveCompleted(30) SetObjectiveDisplayed(40) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE SetObjectiveDisplayed(5) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_2 Function Fragment_2() ;BEGIN AUTOCAST TYPE _00E_NQ_G_04_Functions Quest __temp = self as Quest _00E_NQ_G_04_Functions kmyQuest = __temp as _00E_NQ_G_04_Functions ;END AUTOCAST ;BEGIN CODE SetObjectiveCompleted(10) kmyQuest._00E_SC_Mael.MoveToMyEditorLocation() kmyQuest._00E_SC_Mael.EvaluatePackage() kmyQuest.GiveKey() SetObjectiveDisplayed(15) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_3 Function Fragment_3() ;BEGIN CODE SetObjectiveDisplayed(20) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_1 Function Fragment_1() ;BEGIN CODE SetObjectiveCompleted(5) SetObjectiveDisplayed(10) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_13 Function Fragment_13() ;BEGIN CODE SetObjectiveCompleted(65) SetObjectiveDisplayed(70) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_12 Function Fragment_12() ;BEGIN CODE SetObjectiveDisplayed(65) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_16 Function Fragment_16() ;BEGIN AUTOCAST TYPE _00E_NQ_G_04_Functions Quest __temp = self as Quest _00E_NQ_G_04_Functions kmyQuest = __temp as _00E_NQ_G_04_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.StartSC02() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_14 Function Fragment_14() ;BEGIN AUTOCAST TYPE _00E_NQ_G_04_Functions Quest __temp = self as Quest _00E_NQ_G_04_Functions kmyQuest = __temp as _00E_NQ_G_04_Functions ;END AUTOCAST ;BEGIN CODE SetObjectiveCompleted(70) kmyQuest.FinishQuest() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_5 Function Fragment_5() ;BEGIN AUTOCAST TYPE _00E_NQ_G_04_Functions Quest __temp = self as Quest _00E_NQ_G_04_Functions kmyQuest = __temp as _00E_NQ_G_04_Functions ;END AUTOCAST ;BEGIN CODE SetObjectiveCompleted(25) SetObjectiveDisplayed(30) kmyQuest.EnableDuul() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_4 Function Fragment_4() ;BEGIN CODE SetObjectiveDisplayed(25) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_10 Function Fragment_10() ;BEGIN CODE SetObjectiveCompleted(50) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_8 Function Fragment_8() ;BEGIN AUTOCAST TYPE _00E_NQ_G_04_Functions Quest __temp = self as Quest _00E_NQ_G_04_Functions kmyQuest = __temp as _00E_NQ_G_04_Functions ;END AUTOCAST ;BEGIN CODE kmyQuest.DisableDuul() SetObjectiveCompleted(40) SetObjectiveDisplayed(50) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_7 Function Fragment_7() ;BEGIN AUTOCAST TYPE _00E_NQ_G_04_Functions Quest __temp = self as Quest _00E_NQ_G_04_Functions kmyQuest = __temp as _00E_NQ_G_04_Functions ;END AUTOCAST ;BEGIN CODE SetObjectiveCompleted(30) SetObjectiveDisplayed(40) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment