;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 12 Scriptname SF_BardDialogue_Instrumental_0014C064 Extends Scene Hidden ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE (GetOwningQuest() as _00E_BardDialogueFunctions).OnSongEnd() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_10 Function Fragment_10() ;BEGIN CODE (GetOwningQuest() as _00E_BardDialogueFunctions).PrepareAudience(0) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_11 Function Fragment_11() ;BEGIN CODE (GetOwningQuest() as _00E_BardDialogueFunctions).CheerAudience() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_2 Function Fragment_2() ;BEGIN CODE (GetOwningQuest() as _00E_BardDialogueFunctions).OnSongStart(Self) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment